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How can I use a realistic car sound? Let's say I wan't use a vios sound with the stock exhaust and stock engine.

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You can create standard AudioSource components with your audio clips, then configure the VPAudio component with them.

https://vehiclephysics.com/components/vehicle-addons/#vpaudio

You may also develop your own audio system or use a third-party audio system, then connect them to Vehicle Physics Pro. A similar case is described here for FMOD:

https://support.vehiclephysics.com/91/integrating-fmod
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