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I want to use the triggers on my controller to move and have variable throttle/braking intensity like in Gran Turismo. Because the triggers on the controller are separate axes, I can't simply put an axis in the project settings. So I wrote the following script for basic car movement following this page: https://vehiclephysics.com/advanced/custom-addons/

This is the script:

The console then gives me the following error:

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Yes, you can write a controller support add-on. The code in your script should work straight away.

However, note that custom add-on components are not supported in the Community Edition of Vehicle Physics Pro. The error you receive happens when trying to implement custom add-ons in VPP CE. 

 More information on the licensing tiers and features: https://vehiclephysics.com/about/licensing/

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