Reposition the vehicle only:
vehicleController.Reposition (newPosition, newRotation)
Reposition the vehicle and cancel any motion:
vehicleController.HardReposition (newPosition, newRotation)
Reposition the vehicle, cancel any motion and restart the vehicle dynamics:
vehicleController.HardReposition (newPosition, newRotation, true)
Any of these may be used to reposition / relocate / teleport the vehicle to a new pose.