Hi, I am using vehicle physics pro community edition for my research.
In the demo scene of VPP, 'The City' map consists of several roads and terrains.
I found that the terrain collider of 'OffroadTrack' use 'Offroad' physics material, and the mesh collider of 'Road' use 'Asphalt' physics material.
Although I thought these materials affect the friction and movement of vehicle (JPickup), the movement and friction of vehicle looks same.
Do physics materials in terrain/mesh colliders affect the friction and movement of vehicles?